V1 The Calm

The Calm (sometimes spelt as "The Calmed") are humanoid characters who have been modified in an unknown way by the "Alpha procedure" in order to obey only the computer. While some were voluntarily calmed most of the former humans "Used to actively disobey the computer" and were Calmed as a result.

Creation
While there are a variety of theories as to how the calm are created, such as:


 * Lobotomy
 * "Voltage calming" (essentially "just electric lobotomy" )
 * Brainwashing
 * Implanting or replacement of brain with cybernetics
 * tampering with specific neural pathways

it is generally unknown how or what happens during the process. It has however been stated that the process is painful enough to result in screaming. While at one point it has been shown what the Calming process looks like, this was generally considered to be non-canonical. This process, known as the "Alpha procedure " was created by the original "The calmer" as a "surgical procedure meant to turn the mind into a blank slate". He was then fired before the fog incident, fled while it was occurring to "the lower levels where his [further] human experimentation wouldn't be noticed". His role was then replaced by "The C almer" who's role is to "Take people who are a nuisance to the computer to be calmed" using his Calmer Assistants (see Variants).

The Calm have been stated to be made on level 158 in an "electro calming chamber". However that does not mean that they can only be create there.

General information
It is generally implied that The Calm "Aren't ... smart". (With some exceptions ) The Calm are normally brain dead, emotionless, husks which can not under normal circumstances respond to any communication. Normally in said exceptions, the Calm are still hyper obedient to the computer, however, they still have some individual autonomy, memory and personality. In the first case given they are also connected to the computers databases, and thus can easily communicate with the computer and its systems. In the later case, the Calm are able to detect individuals such as Boggists when they are nearby.

In general however, the calm often have the following characteristics:

In one case the calm recognizes it lacks feelings and acts concern that "[it] can't feel"
 * They only obey the computer (and it's commanders) and are fundamentally connected to it in some way (due to them "Somehow already knowing today's timetable")
 * They are (in some cases/canons) fundamentally altered in order to be more beneficial to the computer's goals such as:
 * have eyes that noticeably glow in the dark.
 * Being tough enough to survive on the planet mercury (implying that it no longer needs to breathe as well).
 * (Deep Dark canon) glowing green during the massive blackout.
 * They have their memory (to the point where "they no longer respond to their own name" ) and emotions (such as empathy) removed.
 * under normal circumstances, they are always grinning (with a closed mouth) and have what could be described as "soulless eyes"

The Calm's souls are known to be either removed/destroyed or now have little to no control or ability to influence their body or the controlling mind in any way. In the later case, they can either still still see/feel through the Calm's body or live in a fake world in which they are safe and happy on the surface.

Unique variants:

 * "The Calm" (pre-event incident):An individual that was turned into an empty husk as the first successful version of the calm.
 * "The Calmed" (by u/kooler_fid) is an individual Calm who seemed to be the victim of a botched processing, resulting in "even the calm think[ing] he's a creep". Note that in this writers canon, the calm are known to act as individuals but are so loyal to the computer they will accept orders without question. Despite this, this variant still has more individual autonomy, as they "keep applying for the guard position".
 * "The Calmer Assistants" : Are Calms used by "The Calmer" to capture people to be calmed, along with acting as his bodyguards. They only take direct orders by "The Calmer". or Hated by both pro and anti computer sides. Have been known to "accidentally grab innocent people to be calmed", helps the Calmer transport "trouble makers"(I.E. anyone he points to) and hide away in closets when unwanted. "Also sometimes they just steal bodyparts" on level 74. The question "Oh god why are there so many of them?" has also been asked by the narrator in reference to these things.
 * "The Laughter" . A calm that is greatly disliked by the narrator for constantly cackling a night. Is scared to go near the bunker and any drugs given to him to try to "fix" the issue "make[s] him more unstable". Aledegedly only kept around because he offers some advantage ("They only keep him arround because he works fast or some shit like that".). Visually, its eyes are black with a white iris, while grinning with an open mouth.
 * "The calm ... Again" : A normal calm which has just been randomly identified
 * The computered[sic] : Calm captured as a slave by the "seperationists[sic]" (probably the (neo?)separatists) to fight and make weapons for them. Name was given to it by its captors.
 * "The Captured Calm" : Only calm in the level before the factions took over. Is not captured by a faction on level 96. Still connected to the computer.
 * The Relaxed : Was calmed twice, presumably by mistake, "now he can't do shit". The narrator expresses confusion about how the calm is still standing and breathing, possibly in contradiction to the observation that the calm don't need to breath, as evidenced earlier in the "mercury portal"
 * Hattless[sic] calm, The calm with no brim, The calm with a cool hat : All normal calm wearing yellow hardhats which: lack said hat due to theft and is implied to be on level 35, lack a brim on said hat, or are wearing a cooler, blue-green hardhat respectively.
 * "The calm on the wall" (holiday compass) : Moves every cycle despite no one seeing him do so. Watches everyone, making them uncomfortable, to the point of the narrator even promising "[they] won't violate the regulations ever again" if they stop looking. It's agenda is unknown.
 * Jeremy: Main character, Calm seen in "Journey To The Bottom Of The Bunker", as stated earlier, is an exception to the normal rules regarding the calm.
 * Calmed "Shane Bloomington": While this will never become canonized, many parties (such as the computer and supporters of Magic kid) have wished for Shane to become a calm, mostly as a result of his pervert nature and attacks on Magic kid (and his other forms) upsetting essentially every individual who knows of his existence.

Former calm:

 * "The UnCalmed" : was assigned to one of the lower levels, got un-calmed somehow. Got into a brawl with the workers, with them noting that he was "unusually strong" Was last seen entering "one of The Ancient Tunnels". His physiologically is known to be slightly unstable. Visually he looks like a unaffected wojak that has been the victim of a monster attack.
 * "The blissful one" (DotC cannon) : A former calm which has now gained complete control over itself. It has the ability to control other Calm, and now has red (probably blood) hand print on it's face. It has been known to "take kids when no one is looking" and as a result of this, is "hated by Shane Bloomington for creating competition"
 * (DotC)"The ...calm?" : A highly intelligent, possibly possessed former calm which is visually seen to have bloodstains throughout its body. Is implied to be on a murder spree with the narrator repeatedly noting "HE ISN'T CALM".
 * "The happy" : Electrocuted, resulting in the calming process to be "partially reversed". "has since entered a relative state of normalcy". Visually the character looks like a normal person with a wide, more natural, grin.
 * "Calm grave" : the grave of all the (now dead) Calm who were on level 64, "Even in death they are still smiling".

Impersonated/Botched calm:

 * "The Calm…?" : Impersonated the calm (in attempting) to avoid work using a mask. Backfired, now is working harder and must keep the act up to prevent actually being Calmed
 * 'The "Calm"' : implied to be a former separatist. Was calmed by someone new to the job, implied to have gone through a botched the process. Seems to retain its intelligence and is implied to be gathering Intel for the "seperationists[sic]" (probably the (neo?)separatists) in order to help invade/attack levels. Visually looks the same as the calm but its seen moving it's eyes without moving its head.
 * 'The "Calm" labourer[sic]' : On level 158, retained his personality as a result of the "calming chamber" malfunctioning. Described as "mostly calm" however "there's a big difference between being all calm and mostly calm".
 * "The calm flesh growth" : the result of "All the flesh on the level" being thrown in the "calming chamber". Now acts as a calm, however is seen to be "visibly fighting its natural urges".

Death of the computer:
In the confirmed canon they act as mindless drones that "All of them became mostly inactive after the computer died". Now being used for manual labor by various factions as they "don't seem to care". They are also being controlled in some cases by "The blissful one".

A retconned version of The Calm had them begin to phase in and out of existence as a direct result of the death. It is implied they have sapience as they "scream in pain, longing for the bunker to come back".

Deep dark:
In the canon version, the calm have been completely deactivated and (at least for now) no longer respond to external stimuli. It is directly implied that they are used as a food source.

In a retconned version of the Calm, they continue working as normal with people "too preoccupied to worry about them". They now also glow and can now also be used as a light source.

War to take the surface:
While it is unknown what has happened to The Calm in this timeline, it is indirectly implied that The Calm may have became the character "The bobby", as the same base wojak is used for both characters.

Luxury:
The calm were used by the computer in an attempt to fight back against the bogs. Were just disconnected from the computer and "reconnected to whatever their foreman wanted to"

Trivia

 * The Calm first appeared in the original 6 by 6 compass
 * They are one of the most documented individual characters in the EEB
 * Their alignment is Authoritarian-center.