Level 166

Overview
Level 166 is a level within the Ever-Expanding Bunker which hosts a variety of bizarre creatures and even more enigmatic individuals. The level is divided into 13 distinct sectors, each with their own purpose.

Notable Individuals

 * Kory Magfeld (Head doctor, leader of the Level)
 * Emilia Shuko (Head of the Scientology Department)
 * Marvin Shatner (Commander of the 166 Guardian Initiative)

Sector Layout
13 Sectors have been confirmed and documented, and a 14th is allegedly being developed by the construction department.

Sector 1
Sector 1, AKA the Administration District is the very first Sector to be established. The Doctor and several cohorts had to do a thorough deep cleaning of this sector to gain access to old terminals, which were later repaired. Found in the terminals were several blueprints of a dubious nature, dating back to between 1965 - 1969. These blueprints are now stored on the Central Terminus, a device guarded by 5 of the strongest Elite Guards of Level 166. Only high ranking officials of Level 166 and any potential visitors from Level 1 can access it.

Sector 2
Sector 2, AKA the Scientology Department HQ is the second documented sector. Various experiments are carried out here, from experimenting with GMOs to trying to contact the "other side". Worker drones were created in this level to deal with any flesh growths that somehow infest other sectors. Emilia Shuko practically lives here with the rest of the department.

Sector 3
Sector 3, AKA the Great Armory is the third documented, and also the tightest guarded, only second to Sector 1. Armor and weapons are manufactured here, though the average weapons produced are stamped steel knives, and ranged weapons such as crossbows are reserved only for those who have lived here for years. Marvin Shatner keeps a very close eye on this sector to make sure no one unauthorized can get in, nor can any potential infiltrator get out.

Sector 4
The 4th sector is the first to be easily accessible by all parties, called the Informational District. Something called "tourism" is practiced here, which gets newcomers acquainted with life on Level 166. Despite being the leader of Level 166, the Doctor chose to make Sector 4 his base of operations despite protests from other high ranking members of the level. To appease them, he devised the Stonewall Initiative. In the event that the Doctor's life is to be threatened in this sector, he and every nearby guard will immediately rush for the Sector 1 Shaft to activate the safeguards.

Sector 5
The Mining District is where minerals are harvested, and where most hostile organisms lie in wait. Gougars also start to become common around this sector. Flesh Dolls make up a bulk of the hostile organisms in this Sector. Melvin hides out in this sector unironically.

Sector 6
Sector 6 hosts the Biology Department, an offshoot of the Scientology Department where >80% of the SFB reside, to keep them away from the general population. Flesh Dolls that enter Sector 6 are immediately neutralized before damage can be done. It is also said that more tame Flesh Dolls are being developed.

Sector 7
The Residential District is where the bulk of the population of normal people live. Not much went on in this sector, other than the occasional riot which is quickly put down by guards. The Infiltrator has made its nest in this Sector as of late, so it is steadily becoming more dangerous to live in due to riots occurring much more frequently. Groaners can also be found in the darkest corners of this sector, but their food source is often cut off so they cannot develop further.

Sector 8
The Farming District is where the Farmoor resides. Numerous crops are grown here, and rumors of a moonshine operation are present in this sector. The Administration Team does not care what goes on here, as long as the quality of the crops is high enough to put neighboring levels to shame.

Sector 9
The Learning District is an enigma, where both the young and old learn about artifacts of the Old world, as well as the most basic and necessary skills to survive. A certain individual also unfortunately lurks here from time to time, disguising himself as an Instructor.

Sector 10
The least populated sector in the entire level is the Artist Bloc. Bizarre drawings line the walls despite paper being readily available. Some say that a cult has made its home here, and as a result people avoid this sector like the plague.

Sector 11
Also known as the mess hall, the Chef and his assistants cook for those who are willing to go out of their way to make it here. The food is described as divine. A pipe connecting Sector 8 and 11 is present here, and is the only one of its kind. Once a week, worker drones are sent down to clean any flesh that gets stuck. Rumors of it connecting to Sector 12 have been discussed, and later banned due to the Great Riot.

Sector 12
Formerly known as the Religious District, anyone of any religion could come here and discuss their teachings in separate cells. A tragedy took place here in which various religious sects started fighting each other, and by the end, the entire sector revolted against the rest of the level, almost making it to sector 5 where the rioters were sedated and trapped in the hell that they created for themselves in Sector 12. The Doctor does not dare let anyone or anything near the entrance to Sector 12, not even himself.

Sector 13
Also known as the Exodus Sector, it is where the bunkerites of Sector 7 are being told is a safer alternative. Roughly the same size as Sector 7, and complete with most of the same features. The flesh growths are actively being dealt with in this sector to prepare for migrators.